Thoughts on the 30 Day Video Game Challenge

I recently had a go at one of these silly blogging challenge things.  The one I chose was a 30 day video game challenge which gave a series of prompts for a month of daily posting.  With all being said and done, was it worth it?

I don’t think so.

I liked the impetus to put out a post every day, and the prompts gave a simple structure to follow.  I also liked that it made me thing about lots of different aspects of video games.

Problems arose with the fact that regular posts are not the same as good posts.  If anything, this experience has really taught me that enjoying video games is not the same as being able to really talk about video games. I just did not feel that I had much to say.  Give me a stack of board games and I could write for weeks.  Give me an RPG and I could write forever.  Give me a video games and I will have a good time with the game, but I don’t know what I’d say afterwards.

This is a useful realisation, as I now know to really focus on what I know, which is mostly tabletop content with infrequent references to particular video games.  I reckon I have a fair amount I could say about Overwatch, Dungeon Keeper or a handful of other titles, but beyond that?  Meh, not so much.

In terms of traffic, these articles have not really contributed much to my visitors or page views, and that’s fine.  It was a fun experiment and I’ve learned a lot.

Would I do another of these challenges?  I think I would, but I’d be more careful in choosing a topic, or perhaps come up with one myself.

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