Expanding on ExperienceDecember 1, 2014
Over the past few months, I have written a few posts at the World Hopping blog about my experiences of really getting into roleplay after about a decade and a half of dipping the occasional, tentative toe into that hobby. I feel that I have accumulated a lot of experience over the last few months, trying out a good range of games and reading many more. I’ve particularly enjoyed Star Wars: Edge of the Empire, and the opportunity to act as storyteller/GM for the first time in a game of Vampire: The Masquerade. I am also looking forward to trying Rogue Trader again very soon after the disappointment of our first attempt.
Despite this, or perhaps as a result of it, I am thirsty for more. I really want to explore more systems, experience more stories and try to improve my GM skills. I feel that my Vampire game has been a particularly good learning experience and I am getting far better at facilitating the collaborative storytelling process that is central to every RPG.
My goal going forward, and this may become a new year resolution, will be to try to have at least one RP session every week. This may be in person, which would be preferable, or it may be over Skype. I am going to make a point of seeking out more players, whether they are experienced roleplayers or newbies who have never thrown a dice with more than six sides.
Not counting my ongoing Vampire game and the upcoming Rogue Trader, these are the games I would like to play in the next year:
- Fiasco – possibly using a custom playset. Fiasco is a really cool looking, no-GM RPG intended to be played through in a single session with very little prep. Given the lack of GM to guide things along, I would prefer to play this one with more experienced players.
- World of Darkness – the core book that deals with mortals in the nWOD. I would like to run a mortal campaign as an alternative to systems like Call of Cthulhu which seem to get bogged down in too many rules and stats. This would be a great campaign for new players, as it draws on the World of Darkness mythos, but does not require knowledge of the setting. Actually, if you are playing as a mortal, experiencing the hidden horrors of the world for the first time, ignorance of the wider setting may be a bonus.
- Changeling: The Lost, Demon: The Descent, Promethean: The Created, Orpheus or Geist: The Sin-Eaters – basically any of the less common World of Darkness games. I really love the background to these titles and would like the opportunity to explore them further.
- The Extraordinary Adventures of Baron Munchausen: just a fun little storytelling game of tall tales. Single session fun 🙂
These are just a few of the systems I have been reading through and am keen to try. I would like to try others, but I think I am going to make these, and the continuation of my Vampire game, a priority.